Showing posts with label rope drop. Show all posts
Showing posts with label rope drop. Show all posts

Tuesday, April 12, 2011

Tip Tuesday: Rope drop at the Magic Kingdom


Welcome to another Tip Tuesday! This week, I'll round out my series on what to do at rope drop at the parks. This week, we're heading to the Magic Kingdom!! First and foremost, you'll need to arrive at the Magic Kingdom turnstiles no later than 30 minutes before park opening. Every morning, Disney puts on a brief welcome show (see photo above) where a family of the day is chosen to help open the park. In order to get a good view of the welcome show, you'll want to be toward the middle of the main entrance plaza. However, if you're more interested in getting into the park, then make your way to either the left or right entrances and be ready to move (please don't run) when the ropes drop. Once you help Mickey count down from ten, the park will officially open and it's time for the big crush through the two tunnel entrances and down Main Street. So where do you go now? Well this depends on what you're interested in and who you're with. I'll try to boil your options down to three basic scenarios. Scenario 1: Time to Fly!!


The quintecential attraction for young children, riding Dumbo is a rite-of-passage. This also means that Dumbo is widly popular. The short flying elephant attraction can quickly generate queues of well over and hour by late morning. If you have young children who are dying to take their turn soaring into the skies on an elephant, you'll want to make your way straight to Dumbo once the park opens.

After your little one has soared through the sky on Dumbo, you'll want to head straight to another popular flying attraction -- Peter Pan's Flight. This is another attraction that is wildly popular and also quickly can generate a huge queue. Unless there is a short standby line, you should grab a FastPass and move on to other attractions, such as the carousel or it's a small world. When your FastPass window opens, you can return and enjoy a nighttime flight over London (I still love that scene!).


Scenario 2: The Thrill Seeker



There's something about racing along a roller coaster track feeling the wind race past. The Magic Kingdom has plenty of options for thrill seekers, most notably the Mountains of the Magic Kingdom (Space Mountain, Big Thunder Mountain and Splash Mountain). For the thrill seeker, the first destination after rope drop is Space Mountain. If you can do so quickly, grab a FastPass and then head straight into the standby line for your first launch from StarPort 77. After you return to Earth, make your way to Big Thunder Mountain in Frontierland.



While you're walking, take note of when you can get another FastPass. It will say so at the bottom of the FastPass ticket (see this previous post for more).



As you approach Big Thunder, glance to the left and see what the FastPass and standby lines are for Splash Mountain. Then glance ahead at the FastPass and standby lines for Big Thunder. Odds are, the standby lines will likely be fairly short (3o minutes or less). Here's where you have to do some thinking. Depending on when you can get another FastPass, enter the standby line that will take up the remaining amount of time until you can get another FastPass. For instance, if the current time is 8:30 a.m. and you can get another FastPass ticket at 9 a.m., you need to burn 30 minutes. See which line best matches how much time you have left to kill and go. Once you come off Splash Mountain or Big Thunder, grab a FastPass for the attraction that has the soonest FastPass time, even if it's for the attraction you just came off of.


Now head into the standby line for the other attraction (Splash or Big Thunder). Again, you shouldn't see a standby line longer than about 30 minutes or so. While you're waiting in the second standby line, again take a look at when you can pick up your third FastPass. When that window opens, grab a pass for whichever mountain you don't have one for yet. Now you'll have three FastPasses to use later in the day when the crowds are much higher.


Scenario 3: the no-FastPass Route




While many attractions at the Magic Kingdom have a FastPass option, just as many, if not more, do not. So while you may have the opportunity to bypass a long standby line with FastPasses for some attractions, there is no such option at many beloved attractions at the Magic Kingdom.


So the best way to get an early jump on those non-FastPass attractions is to head to them first. Chief among them, in my opinion, is the Haunted Mansion, especially since the new queue area opened a few weeks ago, making the Mansion particularly popular.


After rope drop, head straight down Main Street and veer to the left to enter Liberty Square. Make your way straight into the interactive queue for the Haunted Mansion, taking time to enjoy the different activities. After your return to the world of the living, head straight through Frontierland to the far entrance to Adventureland. It's time to greet some salty 'ol pirates at Pirates of the Caribbean, taking the right queue line (I think it's better).


Assuming you survive your journey and don't meet a pirate's end, you may want to cross over into Tomorrowland to pick up a FastPass for Space Mountain and then check out the queue for Buzz Lightyear's Space Ranger Spin, the Tomorrowland Speedway or the Mad Hatter's Tea Party and enjoy the rest of your day!


Hopefully these tips will help you make the most of those precious few hours at park opening when the crowd levels are at their lowest.

Tuesday, April 5, 2011

Tip Tuesday: Rope drop at Animal Kingdom

Welcome to another Tip Tuesday!

This week, I'll continue my series on what to do at rope drop in each of the four parks at Walt Disney World. This week we'll brave the wilds at Disney's Animal Kingdom.

Now some may think there's no real need for a rope drop plan at Animal Kingdom because not as many people go to Animal Kingdom as opposed to the other three parks.

Ahh, but you just might be wrong.

One key factor is that Animal Kingdom doesn't have as many major attractions (compared to the other three parks). This means the initial demand for those attractions will be high, despite lower overall crowds.

OK, enough pre-game analysis. Time for rope drop!

As you first make your way through the Oasis to Discovery Island, you have a big choice to make: left or right. This may sound like I'm being facetious, but I'm quite serious. You're pretty much deciding between the Kilimanjaro Safaris or Expedition Everest.

So which way do you go? To be honest, it's a decision that can go either way, and I'd say some of that depends on the weather. If it's raining, I would probably head left toward Africa and the Safaris. Why? The Safari vehicles are covered, while the Expedition Everest cars aren't. Depending on how hard it's raining, Everest might not even be running.

The weather also plays another key deciding factor: if the forecast calls for very hot temperatures later in the day then you definitely want to go to the Safaris. Why? The animals are much more active in the morning as opposed to during the heat of the afternoon.

If, however, you're not all that interested in seeing the animals (why are you at Animal Kingdom then?), then you should hang a right and head for Expedition Everest. Either way, you'll want to take a quick glance at the FastPass areas to see what the line looks like. If you can, grab a quick FastPass and then either go into the attraction or head to the opposite attraction and go into the standby line. If, however, the FastPass line is pretty long, you'll probably have a shorter wait going straight into the standby line and trying to get a FastPass afterward.

Don't forget about some of the other great attractions at Animal Kingdom, such as Finding Nemo the Musical and Dinosaur! These can be great attractions to take in while you're waiting for a FastPass window to open. The various walkways and paths also are great places for discovery.

Don't forget that you may be able to hold more than one FastPass at at time. I'll talk more about an alternate approach to rope drop in a future post. In the meantime, enjoy your adventure!

Tuesday, March 29, 2011

Tip Tuesday: Epcot at rope drop

Welcome to another Tip Tuesday!

A little over a month ago, I had a tip about skipping the FastPass line for Toy Story Mania! just after rope drop. I received quite a bit of feedback from that post, so I thought I'd share another non-conventional approach when it comes to rope drop at Epcot.

At rope drop there are two major attractions people gravitate toward: Soarin' and Test Track. I'll address how to approach each attraction in turn.

Soarin'
Probably the second most popular attraction in all of Walt Disney World (based on standby line times), Soarin' is located in the lower level of the Land pavilion in Future World West. At rope drop you can count on a hoard of people making their way to the Land pavilion. Cast members will direct guests to enter on the right side and walk along the right walkway to descend to the lower level and toward Soarin'. The vast majority of guests will line up at the FastPass machines and within minutes, there is a huge crowd of people all jockeying to get passes. The end result can often be a 15 minute wait just to get FastPasses.

The solution? Unless you happen to be toward the front of the line, skip the FastPass line. Go straight into the standby line. Odds are you will experience about the same wait or less by going standby. Still want a FastPass for Soarin'? No problem, just duck into the FastPass area as you come out the Soarin' exit (which takes you right past the FastPass machines anyway). By the time you come off the attraction, the huge crush to get FastPasses has dissipated and you can get a pass for later in the day.

Test Track
The second of Epcot's two main feature attractions, Test Track presents a bit of a different scenario when it comes to rope drop. First, it's not as popular as Soarin', so the initial FastPass crush isn't quite as huge and, similarly, the initial standby line isn't usually as long. So what do you do at rope drop? Head for the FastPass machines (at first). If you can find a fairly short line, then go ahead and catch a FastPass. If, on the other hand, there's a long line to get passes, then skip the FastPass and go right into the standby line. Just like Soarin', you can always get FastPasses after your first round on Test Track. As you come out the exit, just hang a right and you'll be right at the FastPass area.

I hope this brief tip will convince you just how important it is to get the parks early each day. You can do so much more when you are part of rope drop.

Have fun!

Blog Archive

Followers